Developer Feral Interactive dishes on Apple Metal graphics pros and cons
Developer Feral Interactive dishes on Apple Metal graphics pros and cons: "Apple hasn't updated its OpenGL implementation for some time, as a result of the shift to Metal. At present, Apple's non-Metal OpenGL API remains at version 4.1 dated to around 2010, with the current version being 4.5, which was released in 2014. Wood confirmed that "necessary features" were missing from Apple's OpenGL, which prevented the release of racing title "F1 2015" for the Mac."
A little of both might be a better approach, seeing as how you rode OpenGL from 2001 to 2015 and took every advantage of it.
Labels: opengl vs. metal